using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace TriUan.TriUanGame.GameComponents.Polygon.Implements
{
    public class TUPolygonInfo : ITUPolygonInfo
    {
        public float Scale { get; set; }

        public Vector2 Position { get; set; }

        public TUPolygonInfo(float scale, Vector2 pos)
        {
            Scale = scale;
            Position = pos;
        }
    }
}
